I've observed that I am a very lazy gamer. The characters I enjoyed most in City of Heroes were ones designed to require minimal effort to play, often sticking to abilities that required no attention (Toggles mostly, PBAoEs were also nice). EVE Online and City of Heroes are the only MMOs I've played for long periods of time.
In EVE Online, my preferred combat style was to deploy drones and then just wait for everything to die. Defenders were my preferred class in City of Heroes, and I loved to grab the skills from the tertiary leadership set. With a bit of math, it wasn't hard to figure out how to pull my weight on a team with minimal effort.
With some effort I was able to figure out how to make a character in Champions Online I could play in a fairly easy manner, but whenever I go back to it, I find that the gameplay gets bogged down by inventory management. In fact, I find almost every MMO I play, inventory management becomes a major turnoff for me, and a hassle that I hate.
I'm beginning to believe that the main reason I so rarely enjoy MMOs is because so much time is wasted on inventory management, running around towns, or other tedium, instead of actually playing the game. CoH and almost no inventory management, and traveling around town with travel powers was a breeze (though travel before said powers were obtained was rather dull and bothersome). Why can't I find more games like that? Where there's thought put into character building, without the tedium of item bags and constant trashing of random loot.
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