You are responsible for all that you do, all that you don't do, and the consequences thereof.

Monday, June 04, 2012

The Science of Happiness...

http://www.alternet.org/health/90411/the_science_of_happiness:_is_it_all_bullshit/

Friday, June 01, 2012

Anonymous ‘Might Well Be the Most Powerful Organization on Earth’

http://www.virtualthreat.com/2012/05/18/anonymous-might-well-be-the-most-powerful-organization-on-earth/

Q: It seems like there’s a war going on between hacktivists or information activists and law enforcement. (At least 40 alleged members of Anonymous have been arrested around the world in the last year.) Who do you think is winning right now?
A:
I think it’s a stalemate at the moment. I think eventually we’ll win. I’ve always believed that right will always prevail. But at the moment the arrests have had a chilling effect on the movement. For a 30-minute online protest I’m facing 15 years in a penitentiary. For the moment that’s the only indictment against me but I expect there will be more. And it’s not just about the potential penalty but it’s the trial itself for which they delivered a terabyte of discovery. That’s about 150,000 pages for a 30-minute protest. That means my trial will be two years long and during that time I’m under strict surveillance by the FBI. I can’t access Twitter, Facebook or IRCs (Internet Relay Chats)– I can’t contact any known member of Anonymous – who are about 50,000 people around the world.

So basically it shuts me down as an activist. Even if I prevail in court, I’m still shut down for two years.
...

Tuesday, May 15, 2012

Diablo III is doing partial free play wrong.

Diablo III has a Starter Edition (currently requires guest pass) that makes it possible to play a limited amount of the game for free: http://www.geek.com/articles/games/how-to-play-diablo-iii-for-free-20120515/
"As for what the Starter Edition includes: you get to play through Act I of the game up to the Skeleton King. You can’t take a character past Level 13, there’s no access to the Real Money Auction House, and matchmaking is limited to fellow Starter Edition players. Even so, this is just a (free) taster of the gameplay by the end of which you should know for sure if you want to buy the full version."
I call this doing it wrong. That's nothing more than a demo. Doing it right, is what Hellgate: Global does. They claim to be free-to-play, but that's only for the first half of the game. Halfway through, there's a paywall. However, it's possible to buy the needed pass with in game currency from other players. This is very similar to EVE Online's PLEX system, and makes it possible for people with more time than money to get access to the game for free, while also undermining the black-market gold sellers. It also can bring in lots of money.

D3 already has a real money auction house, so it seems silly to me to not allow free players to obtain real money in the auction house by selling goods, and then use that real money to buy the game. Locking them out of the real money auction house just makes it harder for fans to buy Diablo III.

The Best Way to Ruin Your Appearance

http://en.paperblog.com/the-best-way-to-ruin-your-appearance-65283/

Monday, May 14, 2012

The Secret World's Buisness Model

Update: My links died :( Fixed! I think...
http://www.darkdemonscrygaia.com/showthread.php?t=20339
http://forums.thesecretworld.com/showthread.php?t=20339
"At the presentation we revealed that The Secret World will feature a traditional paid subscription model combined with micro-transactions through an in-game store."
This sounds like a really bad idea to me. Two other MMOs I'm looking forward to are Guild Wars 2, and Firefall. Guild Wars 2 is asking for initial box fee, and micro-transactions, but no subscription. Firefall is going with no box fee, no sub, only a micro-transaction store. The Secret World is competing with those two games for my attention and money, yet they are asking for box fee, subscription fee, and a micro-transaction store that is likely to have things I want (if it doesn't, then it's a crappy store). That's a lot of money to spend on one game, when there's other games I'm interested in that ask for a lot less. At that kind of price, The Secret World will have to somehow convince me that it's totally amazing, or I'm not gonna spend any money on it. It will have a hard time doing that if I never play it.

A post on the problem of mixing subscriptions and micro-transactions as well as some other random related things: http://www.darkdemonscrygaia.com/showpost.php?p=532090&postcount=303 http://webcache.googleusercontent.com/search?q=cache:3vpMzy_SDXAJ:www.darkdemonscrygaia.com/showpost.php%3Fp%3D532090%26postcount%3D303+&cd=1&hl=en&ct=clnk&gl=us

P.S. I find it kinda weird how hard it was to find info on the business model they are using. Most MMO web sites have an F.A.Q. that's easy to find and answers the question of how they will be funding themselves. The Secret World didn't. I had to visit the forums to find out if they would have subs or not.

The Lengthening Arm of Uncle Sam’s ‘Pirate’ Justice

http://torrentfreak.com/the-lengthening-arm-of-uncle-sams-pirate-justice-120506/

Sunday, May 13, 2012

Pathfinder Online Technology Demo

http://www.kickstarter.com/projects/1675907842/pathfinder-online-technology-demo

My mom often said that it takes money, to make money. This is an example. They have potential investors who need to see some work done before they are willing to invest, and potential workers who need to see some money before they are willing to work. So they need to raise money to fund the work that will help them raise money.

Teachers urged to address porn factor

http://www.theage.com.au/national/education/teachers-urged-to-address-porn-factor-20120210-1sjtl.html

Tuesday, May 08, 2012

Megaupload Trial May Never Happen, Judge Says

http://torrentfreak.com/megaupload-trial-may-never-happen-judge-says-120420/

The US is awfully fond of trying to apply its laws outside its jurisdiction.

Friday, May 04, 2012

Move Over Diablo III, ArenaNet Unleashes Guild Wars 2 Beta

http://www.forbes.com/sites/johngaudiosi/2012/04/26/move-over-diablo-iii-arenanet-unleashes-guild-wars-2-beta/

“If you and I attack a creature, we both get loot and experience, which completely eliminates that feeling in a traditional MMO when you’re playing and someone steals your kills,” said Jeff Grubb, lore and continuity designer, Guild Wars 2. “We don’t think that’s what MMOs are about. You should be playing with other players, not alongside them. We reward players for playing together. You gain experience for resurrecting other players. We’ve seen with beta tests that players form groups where people work together and build a sense of community. We’ve seen these people who don’t know each other and might be annoyed if other players were around in other MMOs, actually like being around others and exploring this world together.”
This is what MMOs need to do more of. What makes MMOs differ from other games, is playing with other people. Devs need to do everything they can to encourage, enable, and assist teamwork and cooperation in MMOs. Otherwise, the players may as well just go play a single player game that doesn't need internet.

Another GW2 preview:
http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/9593-Guild-Wars-2-Preview

[update: adding more links]
"Guild Wars 2's map exploration is my new addiction":
http://www.gamezone.com/products/guild-wars-2/previews/guild-wars-2-s-map-exploration-is-my-new-addiction

"Exploring the beta and beyond in Guild Wars 2"
http://www.joystiq.com/2012/05/05/exploring-the-beta-and-beyond-in-guild-wars-2/
As I began to go through the typical RPG character creation process in Guild Wars 2, choosing my race, class, gender, hair color, etc., I reached a set of questions asking me about my parents, whether I was raised rich or poor, how I react to certain situations, and more.

For those who have had an opportunity to take part in the game's first pre-release beta weekend, these questions may still linger in your mind.

In making these decisions, it didnt really strike me that this was anything other than a way to work my answers into a shoehorned moment later in the game, but as I explored Guild Wars 2, I realized that the person playing the game next to me during a recent ArenaNet studio tour event was in a completely different area, despite us choosing the same race and class.

"When you create a character, you fill out this biography and your answers on that determine which set of the first ten hours you get," Colin Johanson, game designer on Guild Wars 2, explained. This ten hour figure seemed pretty hefty to me, so after a few hours, I restarted and chose different answers. I didn't see any of the same areas with my new selections. "Individualization is the one thing that players want the most. Two players shouldn't have the same story, both choices and instances should change the experience," Continuity and Lore designer Jeff Grubb said. It's an interesting experiment at providing players with a different experience every time.
Woah.

http://www.forbes.com/sites/carolpinchefsky/2012/05/01/guild-wars-2-beta/
I’ll be honest up front: I’m not an MMO player. Yeah, I dabbled in Champions Online, and I spent more than a few sessions puzzle-solving in Uru Live (a.k.a. Myst Online). But when an MMO-obsessed friend sent me a Guild Wars 2 (GW2) beta key, I gave in to curiosity and fired up the game. The first thing that went through my mind was, “These graphics are pretty decent.” The second was, “Ah-hah, I’m playing Dragon Age: The MMO.” The third was, “I wish I had more than an afternoon to power through this.”

Saturday, April 28, 2012

What Your Klout Score Really Means

http://www.wired.com/epicenter/2012/04/ff_klout

Something I fear, has already begun. The future is coming, whether we like it or not.

"even if you have no idea what your Klout score is, there’s a chance that it’s already affecting your life. At the Palms Casino Resort in Las Vegas last summer, clerks surreptitiously looked up guests’ Klout scores as they checked in. Some high scorers received instant room upgrades, sometimes without even being told why. According to Greg Cannon, the Palms’ former director of ecommerce, the initiative stirred up tremendous online buzz. He says that before its Klout experiment, the Palms had only the 17th-largest social-networking following among Las Vegas-based hotel-casinos. Afterward, it jumped up to third on Facebook and has one of the highest Klout scores among its peers."

Monday, April 16, 2012

Path of Exile

I discovered a game being developed called Path of Exile. One of it's most striking features is the Passive Skill Web. That thing is massive. It's like a gigantic puzzle that rewards taking the time to examine it and plot out a course for one's character to take through it.

The next key point, is the skill system. It's basically a more complex version of Final Fantasy 7's materia system, which was my favorite thing about Final Fantasy 7.

Combining a dark atmosphere, skills and spells picked up as loot, and randomly generated magic items, it reminds me a lot of Diablo 1 (I liked Diablo 1). Path of Exile is expected to enter an open beta in a few months and is something to look forward to if you like researching complex skill web layouts and plotting the destruction of worlds, planning out powerful combinations of skills and supports.

I actually gave them some money to get into the closed beta and try to break it before they launch it, but so far haven't had much success (at breaking it). I'd like to see them succeed, so I'm trying to help out. (I haven't been at it long, yet)

The Kids Are All Right

http://www.gamasutra.com/blogs/MikeLanglois/20120204/9275/The_Kids_Are_All_Right.php

Friday, April 13, 2012

D&D 4e’s Out… And It’s Awful. Here’s Why

http://geek-related.com/2008/06/06/dd-4es-out-and-its-awful-heres-why/

This is rather old, and probably not very relevant so late after 4e's release. However, I really liked how he described what made an RPG an RPG, and what made DnD, DnD. Key points in his argument that 4e failed.

Saturday, March 24, 2012

LET'S BE CLEAR, WE ARE LEGION, BUT IT WASN'T US. YOU ARE INCOMPETENT SONY

http://anonops.blogspot.com/2011/05/lets-be-clear-we-are-legion-but-it.html

Oddly, Anonymity which is often seen as a tool of secrecy, actually makes it easier to be transparent. Whistleblowers often don't want their identity known, for good reason. People often find it much easier to be honest, when no one knows who they are.

Monday, March 12, 2012

Ahri (League of Legends)

Started playing League of Legends again, and had the luck to enjoy an Ahri free week. She's a lot of fun to play. Unfortunately, she seems unfocused and difficult to play. Her main strength is probably in the short term mobility granted by her ultimate (three short range dashes) and her Charm skill which is a weak pull and decent stun combined.

Ahri feels like she has a scattered and unfocused skill set, with a passive that provides sustain, an AoE that has true damage (true damage ignores defenses), an uncontrolled homing attack, a single target pull, and a mobility granting ult. Each of these abilities is pretty awesome on their own, but together, they seem somewhat awkward, as each specializes in something different. The AoE skillshot is good at harassment and whittling enemies down. The Fox-Fires seem like a hybrid of single target nuke, and team fight sustained damage. The charm is pretty awesome, but as the only CC in the skill set, it doesn't work well to design a build around it. The Ultimate, can hit three targets three times, and/or be used to move around quickly. It is extremely versatile which also makes it hard to figure out what the best way to use it is.

In my efforts to make use of Ahri, my greatest success has been in staying at the edges of fights, harassing without committing fully. Ultimately, it feels like anything she can do, another mage can do better. She doesn't seem to have enough damage to be a proper mage, and not enough CC to be a tank/support. I've had the most success when I focus on CDR, to make the most of her true damage and Charm, as well as keep her ult available whenever I need it. I just don't feel like it works any better than it could on other champions.

One thing to note: I've mostly been playing Dominion, so I don't know how well she does in Laning. She may have some strength in the laning phase of SR that makes her good. However, she appears to have a weak team fight presence and lacks the burst power of other mages.

Update(2012-07-22): Based on what I've seen of her in tournaments, Ahri's greatest strength may be her ability to punish an opponent's mistakes. Her ultimate's mobility, and her short charm help her to capitalize on any opening an enemy gives her.

The crow paradox

http://www.wimp.com/crowparadox/

Sunday, March 11, 2012

Loneliness...

The ache, the pain. A hole that will never be filled.
Believing that all things can be solved, if I just figure out how, I seek out knowledge.
Yet what I find, only makes the problem ever harder.
In my pursuit of perfection, I only end up ever further from my true goal.
I have lost a lot in my quest for knowledge.
Knowledge, and wisdom, isolate me. The hole was forged of loneliness. Yet my actions only make it bigger.
I am even more alone now, than I was at the start. Surrounded by people who cannot see the world that I see. A world that only continues to grow larger.
I seek ever greater knowledge, wisdom, and understanding, to bridge the gap. Yet doing so makes the gap even bigger.
The more I know, the more distant I become from everyone else.
Building a bridge, becomes ever harder.

All I can do is continue. Hoping that someday I will find a trick or secret that will let me share my world. A way of showing others, what my real life is.

Trans teens turn to YouTube

http://www.salon.com/2012/02/26/trans_teens_turn_to_youtube/singleton/

Wednesday, March 07, 2012

IP laws have gotten messed up.

Part four of Everything Is a Remix examines the history and incentives that shaped current intellectual property laws, and how they are blocking, rather than promoting, innovation.

http://www.theatlantic.com/video/index/253179/

Friday, March 02, 2012

Cracked...

http://www.cracked.com/blog/4-awful-ways-internet-tainting-everything-else_p2/

Zack Ryder. He was a nobody who had hung around the WWE for five years being completely unspectacular in every way. Until he found YouTube. Donning a bright orange and purple headband, he spiked his hair, sprayed on a fake tan, and adopted the personality of a Jersey Shore-style "bro." He then posted videos of himself, declaring that he was the WWE "Internet Champion" (complete with a toy championship belt covered in kids' stickers). Little by little, "Zack Ryder" signs started to pop up in the WWE crowds. He became a meme, to the point that his T-shirts started selling out without him ever appearing on the show.
That is an example of successfully using the internet.